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1. Pilot advertisements - in Player Features and Ideas Discussion [original thread]
Can we please have a feature where a player can post their application with what they are looking for tagged under the different categories so finding people for corp recruitment is a lot simpler? Adding features like options to post ability to f...
- by Digital Messiah - at 2014.01.16 01:30:00
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2. Mining Timers / yield notification - in Player Features and Ideas Discussion [original thread]
I feel it would be a huge help to add the ability for a small window or numbers to show on mining lasers. The number would show the total amount of resources the laser has yielded while running. This easy to integrate feature would be rewarding to...
- by Digital Messiah - at 2013.12.09 04:02:00
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3. Hauling entire jetcans - in Player Features and Ideas Discussion [original thread]
I am unsure if this has been proposed before. I checked the entire " commonly proposed ideas ", google, and eve forums search, so here goes to something that must have been but i simply can't find. It would be of incredible usefulness to be able ...
- by Digital Messiah - at 2013.05.29 03:29:00
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4. Forum notification revamp - in Player Features and Ideas Discussion [original thread]
Currently if you have a notification for a thread you are subscribed to. It gives you a list of events that are not detailed. I propose a change to this. Mail notifications will include the subject and sender. Forum notifications will now include ...
- by Digital Messiah - at 2012.04.22 19:21:00
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5. Insurance for implants - in Player Features and Ideas Discussion [original thread]
Considering they have a base cost in LP and ISK. I don't see why it would be hard to put a standard insurance price on them. I would like to see this. Though it could mean people making more money off mission looted / rewarded ones by simply losin...
- by Digital Messiah - at 2011.08.15 00:10:00
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6. Key scrambling game client - in Player Features and Ideas Discussion [original thread]
This makes more sense. Hadn't really considered a large majority were losing account info to sites over their computers security. Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.08.12 00:47:00
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7. Destroyers & Interdictors - in Player Features and Ideas Discussion [original thread]
I like this idea. Even if destroyers got this kind of buff. It would still put them under cruisers. And honestly requiring both frigate and destroyer skills to fly them. They do not out perform for the training time of just getting your racials cr...
- by Digital Messiah - at 2011.08.11 23:16:00
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8. Key scrambling game client - in Player Features and Ideas Discussion [original thread]
With the issue of people getting key loggers on their computers. More so in other games than EVE. I was wondering why a key scrambling program wasn't used while the log in client was up? Or if the general key logger could get past these? Quo...
- by Digital Messiah - at 2011.08.11 23:06:00
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9. Welcome to the Sacred Cow Barbecue! - in Player Features and Ideas Discussion [original thread]
Originally by: Lady Spank It's a videogame son. I am way to tired to read this and post something worth while. But I liked this. +5 interwabz Lady Spank. Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.08.01 17:23:00
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10. Interactive Mining - in Player Features and Ideas Discussion [original thread]
No other comments on this at all? Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.07.23 22:57:00
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11. Really simple browser improvements - in Player Features and Ideas Discussion [original thread]
I run eve in fixed window mode. Can't remember the last time I used the in game browser for anything. Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.07.23 00:15:00
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12. Interactive Mining - in Player Features and Ideas Discussion [original thread]
A few ideas that have possibly been brought up in the past or slightly tweaked, assembled into a package of changes. This is also an idea to hopefully decrease the ease of botting. 1. Mining lasers: As they work now it is a lock and button mash t...
- by Digital Messiah - at 2011.07.23 00:08:00
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13. Skillpoint remaps - in Player Features and Ideas Discussion [original thread]
Edited by: Digital Messiah on 21/07/2011 23:20:22 I am doing all my support skills before i go on a perception willpower remap. In the mean time i am going to use the benefit of having an int/mem map for mining skills as well. By the time I an...
- by Digital Messiah - at 2011.07.21 23:20:00
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14. Ownership tags for ORE - in Player Features and Ideas Discussion [original thread]
It would be extremely useful to have an ownership tag on ore you mined. This would make splitting ore and keeping track of who mined what way easier. The tags would ofc disappear if someone outside of your fleet, corp, alliance, snagged it. It cou...
- by Digital Messiah - at 2011.07.20 22:30:00
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15. conquerable stations or outposts in wormhole systems - in Player Features and Ideas Discussion [original thread]
I like this idea. It would also get alliances more interested in holding WH space. Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.07.20 22:17:00
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16. Supercarrier nerf poll - in Player Features and Ideas Discussion [original thread]
n y y y n n Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.07.20 22:15:00
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17. Productive use of advertisement space - in Player Features and Ideas Discussion [original thread]
I believe advertisement space should be used to make players more aware of botting. Whether it be in the CQ or billboards. Just a small short advertisement. Maybe calling them drone mining vessels. To keep immersion. The more aware the community ...
- by Digital Messiah - at 2011.07.20 04:26:00
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18. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Hybrid turrets: Rails and blasters need some tweaking. A number of ships: Whether it is their power grid, drone bay, CPU, or agility, there are quite a few that need some love. And quite a few that need to be taken down a notch. Capital ships: B...
- by Digital Messiah - at 2011.07.11 03:11:00
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19. [Idea] New ISK sink. - in Player Features and Ideas Discussion [original thread]
Not a bad idea, but corporations like goonswarm who already have great videos would rule over this system. Quote: "Frankly, my dear, I don't give a damn"
- by Digital Messiah - at 2011.06.21 03:56:00
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20. T3 ORE Cruiser/ Multi Mining Assist Cruiser - in Player Features and Ideas Discussion [original thread]
Originally by: Erim Solfara I can definitely see a T3 industrial happening, I THINK the devs saw it suggested somewhere else on the forums and said 'maybe'. If it were down to me, I'd suggest you work in more roles than just mining though...
- by Digital Messiah - at 2011.06.17 08:48:00
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